> For the complete documentation index, see [llms.txt](https://shodo-veil.gitbook.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://shodo-veil.gitbook.io/whitepaper/the-game/why-shodo-veil.md).

# Why SHODO VEIL?

Anything on this page is subject to change throughout the development progress of the game. We will thoroughly test and validate any feature before it goes live.

#### Why SHODO VEIL? <a href="#why-rocket-rush" id="why-rocket-rush"></a>

Why we have chosen exactly this game as a base to branch

1. It demonstrates high player engagement. Compared to the market average Day 1 retention rate of about 35%, this game shows a 60% retention rate.
2. It has tested game mechanics in the casual market, specifically in the idle arcade genre, which is currently performing very well. We haven't observed a similar genre in the web3 market.
3. This game is suitable for tokenomics. However, we don't believe every game is suitable. We currently have a first version of tokenomics and plan to work on transitioning this paper model into a mathematically/programmatically modeled system with the help of economists and data scientists.
4. Multiplayer functionality is a key factor. We are developing a multiplayer battle royale/team fight game, and the existing community of this game is eager to not only engage in PvE (Player vs. Environment) but also PvP (Player vs. Player) and other social mechanics (COOP) such as cooperative dungeon exploration. The desire for multiplayer functionality has been reinforced by the success of the MLU clone developed by fans on the Roblox platform. Hence, we are building robust late-game content with PvP and COOP modes for exploring maps, collaborative resource crafting, and participating in battles. Additionally, we are implementing Play-to-Own mechanics within the universe, utilizing NFT assets. This means that late gameplay encompasses a universe of NFT owned by different players, each with unique properties in terms of resources, difficulty, size, weather, and landscape.


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